CS2 Server Hosting
High-performance Counter-Strike 2 server hosting with 128-tick support, SourceMod, workshop maps, and 17 Tbit DDoS protection. Instant deployment on AMD Ryzen 9 processors with NVMe SSDs.
CS2 Server Plans
All plans include 128-tick support, SourceMod, DDoS protection, and 24/7 support. No slot limits.
CS2 I
- RAM: 1.5 GB DDR5
- CPU: 1x CPU thread
- Storage: 80 GB NVMe SSD
- No slot limit · 17 Tbit DDoS
CS2 II
- RAM: 2 GB DDR5
- CPU: 1x CPU thread
- Storage: 100 GB NVMe SSD
- No slot limit · 17 Tbit DDoS
CS2 III
- RAM: 4 GB DDR5
- CPU: 2x CPU threads
- Storage: 150 GB NVMe SSD
- No slot limit · 17 Tbit DDoS
Why Choose Our CS2 Hosting?
128-Tick Rate Support
All plans support 128-tick mode for competitive play. High-clock Ryzen CPUs ensure consistent server frame rates — no hit registration issues.
SourceMod Ready
SourceMod and MetaMod pre-installed. One-click plugin management from the control panel. Custom admin systems, ranks, and game modes in seconds.
Workshop Map Support
Subscribe to workshop collections and maps auto-download. Fast NVMe storage means map changes happen instantly — no waiting for content downloads.
Competitive Match Setup
Pre-configured for 5v5 competitive, retake servers, deathmatch, surf, bhop, and zombie mods. GOTV auto-recording included on every plan.
Anti-Cheat Ready
Full VAC integration plus third-party anti-cheat support. SourceMod plugins for SMAC and custom anti-cheat solutions work out of the box.
Global Anycast Network
Deploy in EU, NA, or Asia. Our anycast DDoS fabric protects every location equally — 17 Tbit mitigation capacity at every point of presence.
CS2 Server Types
5v5 Competitive
Classic matchmaking setup with GOTV auto-recording, knife round plugin, and overtime support. Optimized for consistent 128-tick.
Deathmatch FFA
Instant respawn with weapon selection menus. High player counts with SourceMod spawn protection and weapon restriction plugins.
Retake Servers
Practice post-plant scenarios. Quick round cycles with grenade practice and spawn configuration plugins.
Surf / Bhop
Movement game modes with timer plugins, rank tracking, and custom map rotations. Lightweight server requirements.
Zombie Escape
Large player counts with complex map entities. Our 2x CPU thread plans handle Zombie Escape's heavy physics calculations.
Jailbreak
Custom game mode with wardens, minigames, and LR systems. SourceMod heavy — benefits from our NVMe storage for rapid map changes.
01. What is 128-tick and do I need it?
128-tick updates the server state 128 times per second vs 64 on standard servers. It provides more accurate hit registration and smoother movement — essential for competitive play.
02. Can I install custom SourceMod plugins?
Yes. Full access to upload plugins, extensions, and configs via SFTP or the panel file manager. No restrictions on what you install.
03. Do you support workshop maps?
Yes. Subscribe to workshop collections and maps auto-download to your server. Fast NVMe storage means instant map transitions.
04. Is GOTV included?
Yes. GOTV is pre-configured on all plans with auto-recording. Delay, spectator slots, and recording settings are configurable from the panel.
05. Can I run multiple game modes?
You can run any CS2 game mode as long as your plan has enough resources. Switching between modes takes seconds via SourceMod plugin management.
06. Do you offer anti-cheat support?
VAC is included by default. You can install SMAC, Little Anti-Cheat, or any third-party AC. Full access to install and configure any anti-cheat solution.
Deploy your server in 60 seconds
Get your Minecraft, FiveM, Rust, or CS2 server running on our global infrastructure before your coffee gets cold. Starting at € 3.50/month with instant provisioning, 17 Tbit DDoS protection, and 24/7 engineer support.
